UNITY EDITOR TOOLKIT · VERSION 1.0.0

UI Animation &
Workflow Toolkit

A focused set of Unity Editor tools for animation curves, keyframes, UGUI authoring, PSD import, reusable assets, particles, and shader property animation.

16
tools
16
English PDF guides
6000.0.26f1
package upload version
UGUI
UI authoring workflow

WHAT IS INCLUDED

One toolkit, four practical workflows.

01

Animation editing

Shape easing, offset keys, generate variation, link properties, repair paths, bake motion, and manage final states.

02

UI workflow

Build common UGUI objects faster and expose selected shader properties as animation-ready fields.

03

PSD import

Export supported PSD layers and reconstruct their hierarchy, layout, images, and text as a UGUI Prefab.

04

Assets & particles

Find, organize, preview, import, and reuse frequently needed project assets and particle Prefabs.

TOOL REFERENCE

Browse every tool.

Open a tool to read its purpose, menu path, basic workflow, and important limitations. Each entry links to the complete PDF guide included with the package.

PDF DOCUMENTATION

Complete user guides.

Each tool has an English PDF guide. Use the online reference for a quick start, then open the corresponding guide for its controls, workflow and limitations.

BEFORE YOU START

Compatibility & requirements.

Unity and render pipelines

The package was uploaded using Unity 6000.0.26f1. This identifies the upload version, not a tested compatibility range. Most utilities edit project data rather than render it; particle previews and shader-property animation still depend on the assigned assets and shaders. Compatibility with every render pipeline or Unity version is not guaranteed.

Animation-window integration

Some animation tools use reflection to read internal Unity Editor state, including native keyframe selection. Unity updates can break this integration. Editor-only execution does not remove this compatibility or Asset Store review constraint.

Shader-property animation

MatKeyframer is one component for animating selected properties on UGUI Graphic materials, not a shader editor or material library. It creates material instances and runs in the player when used. Review batching and masking behavior with your own UI.

PSD workflow

PSD Importer requires a local Python 3.10+ installation with psd-tools and Pillow. Follow its PDF guide before first use.

Safe editing

Some actions rewrite Animation Clips or managed library folders. Start with duplicate assets, check the active clip and selection, and read the relevant guide before destructive operations.

SUPPORT

Questions or feedback?

Include the tool name, Unity version, operating system, render pipeline, reproduction steps and any Console error. Use a minimal example; do not send confidential project files.

AI-assisted development disclosure: Functional code, English localization, documentation, and marketing materials were created with generative-AI assistance, then reviewed, modified, and prepared by the publisher for practical Unity workflows.